Where can the literary world go on the information superhighway?

Thats what nationallyknown writer Alan Sondheim will explore when the West Virginia University artist-in-residence gives a lecture at 4 p.m. Wednesday (July 23).

Sondheim, an artist-in-residence with the WVU Virtual Environments Lab and the Center for Literary Computing , will presentBeyond Softwarein Room 801 of the Engineering Sciences Building. The lecture is free and open to the public.

Sondheim uses motion capture devices to create a map of the body and its movement, then digitally manipulates the images of that motion to create art. His artistic collaboration involves members of the College of Engineering and Mineral Resources , College of Creative Arts and Eberly College of Arts and Sciences .

The difference between me and a computer programmer is that a programmer finds an error in the code and tries to eliminate the error,Sondheim said.As an artist, I look at the error and say, �€~Thats interesting, where can we go from here, what does the error lead to.

Sondheim was invited to WVU by CharlesSandyBaldwin , associate professor of English and director of the Center for Literary Computing as part of the centers Codework Project. The Codework Project was one of the first programs in the nation to receive a grant from the National Science Foundations CreativeIT program, which supports synergistic research at the intersection of creativity and information technology.

Many people see computer programming and creative pursuits as unrelated, but increasingly artists and authors are working in digital mediums,Baldwin said.The gaming industry is a perfect example of the mainstreaming of this type of work.

For more information about the lecture or the Codework Project, contact Baldwin at ” clc@mail.wvu.edu rel=nofollow> clc@mail.wvu.edu .